Global Collaboration Sites and Apps
ISTE Standard 7: Global Collaborator
Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions. To view the indicators for this standard, please tap here.
Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions. To view the indicators for this standard, please tap here.
Connect with classrooms beyond SB & Experts in the Field
- Holiday Card Exchange Project - Register to exchange holiday cards with classrooms around the world.
- Picture it Project - Classrooms work with other classrooms to complete 1 collaborative piece of art.
- Pen Pal Schools - Global project based learning community - Get 2 projects for free.
- Ask An Astronomer
Students can post ANY question that they have about space and astronomy to Cornell University Astronomers! They have TONS of resources and information about the Solar System, the sun, the moon, the planets and beyond. - SKYPE-A-SCIENTIST - Skype a Scientist matches scientists with classrooms around the world! Scientists will skype into the classroom for 30-60 minute Q and A sessions that can cover the scientist’s expertise or what it’s like to be a scientist. Over 2000 scientists ready to chat, and teachers can choose the type of scientist that will fit their classroom. SIGN UP HERE. Browse their resources here.
- DISCOVERY EDUCATION VIRTUAL FIELD TRIPS - Take your students beyond the classroom walls and into some of the world's most iconic locations for rich and immersive learning experiences — no permission slips required, Tour the National Archives, see how an egg farm works, explore NASA's Goddard Space Flight Center, connect with a meteorologist to learn about hurricanes & tornadoes. Discovery Education Virtual Field Trips are fun, educational, and free!
MYSTERY SKYPE
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for Grades 2 and up
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Mystery Skype is an educational game, invented by teachers, played by two classrooms on Skype/Zoom/Google Hangout, etc. The aim of the game is to build cultural awareness, critical thinking skills and geography skills by guessing the location of the other classroom through a series of yes/no questions. It teaches students 21st century skills such as collaboration, deductive reasoning, digital literacy and teamwork. Although Microsoft's "Skype in the Classroom" has officially ended the organization of their Mystery Skype program, you can still organize a project on your own! Tap here for details to get started and resources. Get one more amazing resource here.
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FLIPGRID #Gridpals
Connect with fellow Flipgrid educators and classrooms around the world.
--> Educator's Guide
--> Educator's Blog - get ideas from other educators using Flipgrid
--> Follow #flipgridfever on Twitter for tons of ideas shared by other teachers around the world
--> Ideas for the Classroom from Matt Miller
--> Sign into Flipgrid with QR codes (Perfect for K/1!)
- Click here to sign up to make connections w/other classes around the world.
- Download your "MUST HAVE" #gridpals ADVENTURE PASSPORT by Bonnie Mclelland
--> Educator's Guide
--> Educator's Blog - get ideas from other educators using Flipgrid
--> Follow #flipgridfever on Twitter for tons of ideas shared by other teachers around the world
--> Ideas for the Classroom from Matt Miller
--> Sign into Flipgrid with QR codes (Perfect for K/1!)
Empatico.org
Connect LIVE with other classrooms around the world. Empatico provides:
- 9 pre-made activities (includes lesson plans & all preparation materials)
- Empatico matches you with another class
- Use their video tool to connect your classes directly within app (no need for other video apps, like Skype)
- Click here to browse their activities.
Global Read Aloud Project, October-November
The project was created in 2010 with a simple goal in mind; one book to connect the world. From its humble beginnings, the GRA has grown to make a truly global connection with more than 1,000,000 students having participated.
What is it? The premise is simple; we pick a book to read aloud to our students during a set 6-week period beginning in early October every year, and during that time we try to make as many global connections as possible. Each teacher decides how much time they would like to dedicate and how involved they would like to be. Some people choose to connect with just one class, while others go for as many as possible. The scope and depth of the project is up to you. While there are official tools you can use such as Skype, Twitter, etc., you choose the tools that will make the most sense for you. Teachers get a community of other educators to do a global project with, hopefully inspiring them to continue these connections through the year. |
For more information about the project, click here.
To sign up, click here. If you missed the opportunity to participate in this project, check out two fantastic spin off projects run at other times; the New Zealand Read Aloud and the French version of GRA, Ecouter Lire le Monde. |
iEarn - Learn with the World, not just about it
iearn.org | 140 countries, 30 languages, 50,000 educators, 2 million youth
iearn.org | 140 countries, 30 languages, 50,000 educators, 2 million youth
Join interactive curriculum-based groups where students are creating, researching, sharing opinions and becoming global citizens. Through iEARN, over 2,000,000 students and 50,000 educators are connecting in global project-based learning and virtual exchange activities—learning with the world, not just about it. |
Social Media
Tools such as Twitter and Instagram can provide many opportunities for your class to make connections with learners beyond our classroom walls. Click here to visit how to integrate these tools into your curriculum and instruction.
Tools such as Twitter and Instagram can provide many opportunities for your class to make connections with learners beyond our classroom walls. Click here to visit how to integrate these tools into your curriculum and instruction.